steam #379720
DOOM
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3 mentioning ultrawide-
Worked out of the box, no need to modify anything to launch the game. Did tweak the GFX settings in game. Used my Nvidia 1650 GTX (laptop) card, with the Vulkan setting getting 50+FPS at 3440x1440.
proton Default gpu Intel Mesa Intel UHD 630 (CFL GT2) os Manjaro Linux 2022-02-10 -
Locked 200fps, 3440x1440 everything maxed AMD GPU users may experience lighting/black textures with Mesa+Vulkan. Reported earlier in Mesa 21.1.2, still present in Mesa-git 21.2. . The two settings that cause this are Directional Occlusion Quality and Anti Aliasing. If DOQ is enabled at any quality, any AA setting above SMAA breaks the lighting. If DOQ is disabled you can use any AA setting. **Confirmed fixed in Mesa-git 21.3** (built 2021-07-15) . Use the following launch options to force Vulkan and reduce load/wait times. `+r_renderAPI 1 +com_SkipIntroVideo 1 +com_skipKeyPressOnLoadScreens 1`
proton 6.3-5 gpu AMD Radeon RX6900XT os Siduction (Debian sid) KDE 5.20.5 2021-07-22 -
Seems to work fine OOTB! I'm getting 60+ fps in approximately high settings on everything, resolution 3440x1440 (ultrawide) 104° FOV. Didn't try higher settings; I've also red here disabling esync will give some performance boost. Tried with OpenGL at first for a few minutes, but then I increased the detail settings while also changing to Vulkan. Didn't do any extensive testing with detail settings, but performance is good enough as it is to not break immersion; however I'm not a competitive FPS player and as such I'm someone who wouldn't notice the difference between 60FPS and 120FPS...
proton Default gpu Radeon RX Vega os Arch Linux 2020-05-12
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